Constructor
new MultiGame()
Properties:
Name | Type | Description |
---|---|---|
id |
Number | Match ID [alias: gameId] |
startTime |
Date | Game start time |
endTime |
Date | Game end time |
beatmapId |
Number | ID of beatmap played |
playMode |
Mode | Game mode the beatmap was played in |
scoringType |
MultiScoringType | Winning condition |
teamType |
MultiTeamType | Team type |
mods |
Number | Bitwise flag of mods used generated by the C# |
scores |
Array.<MultiScore> | Scores in the game |
- Source: